![]() ![]() So even if you have a bad vehicle (high PS and no good weapons like you said), there are enough people to carry the game and the Win/Lose ratio tend toward 50/50 (maybe 45/55 if you are a bad player). In each team, there are 8 or 10 people (I don't remember). I know that we need to find a good ratio between PS and efficiency but that's not the point I'm talking about. ![]() Not the best possible example, maybe, but the point is that there can be more effective value in a weapon than in an entire car, and that only becomes more apparent in the higher tiers: No matter how many PS worth of armor you have, that Mammoth cannon is going to blow it away like it's nothing. If that weapon shoots off just two of those wheels, the entire enemy vehicle is immobilized and effectively out of the game. Let's say there's a gun on one vehicle with the same power score as the four wheels on another vehicle. The other kinds of parts just do not compare to weapons in how they affect the gameplay. But that power score does not seem to be working as an indicator to how powerful the weapons actucally are, let alone in a way of match making. Originally posted by MaximeDelaroux:As far as I am aware the MM doesn't care about the color of the weapon, but just its power score. ![]()
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